MENU

Justin Timberlake fails to disappoint, despite postponement

Justin Timberlake fails to disappoint, despite postponement

Jennifer Butler, Reporter
November 20, 2013
Filed under Opinions, Reviews, Top Stories

On Nov. 19, Justin Timberlake brought his 20/20 Experience to the Scottrade Center in St. Louis. First of all, the concert didn’t start until an hour after it was supposed to. There was not a sound or lighting problem from what I could tell, and there was no opening act to slow the concert down. Per...

Pain in the iOS: Was iOS 7 really worth the hype?

Pain in the iOS: Was iOS 7 really worth the hype?

Hannah Marshall, Assistant Webmaster
September 23, 2013
Filed under Opinions, Reviews, Top Stories

I absolutely had no idea that Apple was coming out with a new iOS. My first time hearing about it was during first hour on the day it was being released. "It's going to be awesome!" "Noon today!" "Where will I find wifi?" "Ha Ha, sucks for you! I have lunch during that hour!" I was hearing...

The World’s End goes out with a bang

The World’s End goes out with a bang

Alex LaMar, Opinions/Entertainment Editor
August 31, 2013
Filed under Opinions, Reviews, Top Stories

Fans of Shaun of the Dead and Hot Fuzz rejoice, the Three Flavours Cornetto Trilogy is complete and it’s all you ever dreamed it would be. For those who don’t know, the Cornetto Trilogy is a series of movies written by Simon Pegg and directed by Edgar Wright. The three films in the trilogy are Sh...

Monaco: What’s Yours is Mine isn’t as finely crafted a singleplayer experience as a multiplayer one

Monaco: What’s Yours is Mine isn’t as finely crafted a singleplayer experience as a multiplayer one

Eric Deters, Reporter
April 30, 2013
Filed under Opinions, Reviews, Top Stories

Just as a fair warning, these are simply early impressions of Monaco: What’s Yours is Mine, the new indie top-down heist game from Pocketwatch Games. I haven’t finished the game solo, and I haven’t played any of it in multiplayer. I have, however, watched a fair amount of the game played in multi...

Dishonored: The Knife of Dunwall may not fix every problem the original game had, but it’s still an excellent expansion

Dishonored: The Knife of Dunwall may not fix every problem the original game had, but it’s still an excellent expansion

Eric Deters, Reporter
April 24, 2013
Filed under Opinions, Reviews, Top Stories

I have the weirdest feelings towards Dishonored. They’ve changed pretty constantly since I’ve finished the game. The Low Chaos ending is an anticlimax that works thematically, but is probably the worst gameplay decision that could’ve possibly been made (other than having the Lord Regent hop in a...

Teen Titans Go! huge step down from original

Teen Titans Go! huge step down from original

Abby Howard, Reporter
April 24, 2013
Filed under Opinions, Reviews, Top Stories

Teen Titans was a huge part of my childhood. I can remember nights where my brother and I would stay up late just to watch it together. Though the show had its dark moments, it was good because it stayed true to the comic books it was based on and had a plot line that was worth watching the show for. Teen...

Oblivion isn’t entirely original, but almost everything about it works quite well

Oblivion isn’t entirely original, but almost everything about it works quite well

Eric Deters, Reporter
April 23, 2013
Filed under Opinions, Reviews, Top Stories

Going into Oblivion, the next project by the director of Tron: Legacy, I was concerned, if not prepared for disappointment. Tron: Legacy was a visual masterpiece, but ultimately a pretty dry and forgettable film (aside from a killer soundtrack by Daft Punk). I was worried for a while that Oblivion...

Guacamelee! is an appropriately awesome title for an awesome game

Guacamelee! is an appropriately awesome title for an awesome game

Eric Deters, Reporter
April 15, 2013
Filed under Opinions, Reviews, Top Stories

Guacamelee! is one of those odd combinations that really shouldn’t work. A luchador-themed Metroidvania with lots of referential humor, an art style inspired by Mexican culture, and dimension-swapping mechanics similar to 2011’s Outland. It sounds like a mish-mash of ideas, and it occasionally i...

Bioshock Infinite provides an incredible, innovative experience that cannot often be found in the first-person shooter market

Bioshock Infinite provides an incredible, innovative experience that cannot often be found in the first-person shooter market

Eric Deters, Reporter
April 3, 2013
Filed under Opinions, Reviews, Top Stories

Bioshock Infinite feels like a game with far too many good ideas. I can’t decide whether this is really an issue I have with the game or just an indicator of precisely how great it actually is. The direction it eventually shifts its focus when it comes to presenting its many, many topics wasn't where I hoped ...

RUNNER 2 takes the fantastic core gameplay from its predecessor and refines its shell, leaving a more accessible and polished experience

RUNNER 2 takes the fantastic core gameplay from its predecessor and refines its shell, leaving a more accessible and polished experience

Eric Deters, Reporter
March 11, 2013
Filed under Opinions, Reviews, Top Stories

I gave up on the first BIT.TRIP RUNNER before I finished the first of its three worlds. For the most part, it was a great, fun game, but the level just before the first boss was so long and so boring before it even gets to the parts where it tries to actively get you killed that playing it tried th...

Sly Cooper: Thieves in Time is a blast from the past

Sly Cooper: Thieves in Time is a blast from the past

Garrett McBay, Reporter
March 1, 2013
Filed under Opinions, Reviews, Top Stories

Growing up in a neighborhood of only a handful of kids, video games became a staple of my childhood. I grew up with games like Ratchet & Clank and Sly Cooper, and when the PlayStation 3 was announced, I was afraid of what would happen to these series. When the PS2 had been announced, many of Sony...

Dead Space 3’s superb combat, sound design, and crafting system more than make up for its weak story

Dead Space 3’s superb combat, sound design, and crafting system more than make up for its weak story

Eric Deters, Reporter
February 26, 2013
Filed under Opinions, Reviews, Top Stories

The Dead Space games are usually ones that I appreciate most in retrospect as opposed to when I’m actually playing them. The combat’s fine-tuning and precision becomes more apparent as I think about it, and the sheer amount of detail makes each moment and locale memorable. Most would tell you that...